MobsTeams

General info

STATS

To view the different teams and their stats visit http://mobsoc.co.uk/pvp/teams.php

Commands

All commands in mobs teams start with either /team or /t. They both work exactly the same.

[code]/t create TeamName Team Description[/code]

Attempts to create a new team called 'TeamName' and with the description following. Team names cannot contain a space, while descriptions can. Requires 'team.create' permission

[code]/t desc New Team Description[/code]

Sets Team Description. Reqiures rank 5 or higher and 'team.desc' permission.

[code]/t invite PlayerName[/code]

Invites the player to join your team. Requires rank 5 or higher in your team, and 'team.invite' permission

[code]/t kick PlayerName[/code]

Kicks the player from your team. Requires rank 5 or higher in your team, and 'team.kick' permission

[code]/t join[/code]

Accepts your latest team invite. Requires 'team.join' permission

[code]/t leave[/code]

Leaves your current team. If you are the leader, a new leader will be appointed automatically. Requires 'team.leave' permission

[code]/t claim[/code]

Attempts to claim the chunk you are standing in. Requires 'team.claim' permission

[code]/t unclaim[/code]

Unclaims the chunk you are standing in, Requires 'team.unclaim' permission

[code]/t channel[/code]

Shows a list of available channels to chat into. Requires 'team.channel' permission

[code]/t channel Channel[/code]

Changes to the named channel, allowing all typed text to appear only to certain people. Requires 'team.channel' permission

[code]/t setrank Player RankNumber[/code]

Sets a Team members rank to the value provided. Requires 'team.setrank' permission

[code]/t setrankname RankNumber RankName[/code]

Sets the name a certain rank holds, allowing for team chat to be more personalised to the team. Requires 'team.setrankname' permission

[code]/t forfeit[/code]

Forfeits the beginners PvP-immunity, allowing a player to get involved in combat sooner.

[code]/t ally TeamName[/code]

[code]/t neutral TeamName[/code]

[code]/t war TeamName[/code]

Requests a change of team->team relationship. If the other team has already requested the change too, then the relationship is altered instantly. There are two exceptions, Neutral to War does not require requesting and will happen instantly on the first request without approval, and Ally to War will request but will happen regardless if the request is ignored for 48 hours.

[code]/t stats list[/code]

Lists the Stats that are kept on each player, with numbers attached. Requires 'team.setstats' (and should be admin-only)

[code]/t stats set CODE VALUE[/code]

Set the specific stat to value. The higher it is the less times a player needs to do this action to get a claim/ Requires 'team.setstats' (and should be admin only)

[code]/t stats hide CODE[/code]

Hide this stat from the website frontend. The value is still considered in claim size, but can be used to add an element of mystery on what excatly adds to max claims. Requires 'team.setstats' (and should be admin only)

[code]/t stats show CODE[/code]

Shows the stat on the website frontend. Same as above in all ways besides the obvious.

[code]/t server ON|OFF[/code]

Sets the team you are currently in to a Server-marked team. Server marked teams cannot be raided, have unlimited claims, and people cannot fight (even if at war) inside server claims. Intended to allow spawn areas and banks etc. Requires 'team.setserver' permission